Privacy Policy

Last updated: August 1, 2026

Data Collection

Scoring a Quick Match, viewing match history, and using saved player suggestions all work entirely on your device, without an account or an internet connection. If you choose to sign in and use the optional Play features (tournaments and profiles), some data is sent to our servers as described below.

Account & Sign-In

Signing in is optional. If you sign in with Google, we use Firebase Authentication, a Google service, to manage your account. Your email address and a unique account ID are stored by Firebase on our behalf and used to identify you across the app and its companion web app. You can sign out at any time from Settings.

Profile Data

If you set up a profile, the name, username, gender, bio, and profile photo you provide are stored on our servers so they can be shown to other players in tournaments you take part in. You can view, edit, or remove this information at any time from the Profile screen.

Tournaments & Live Scoring

If you create or join a tournament, the tournament's details, player roster, and match schedule are stored on our servers so they can be shared with the organizer and other participants. When a match from a tournament is scored on the app's scoreboard, the live score and point-by-point history are synced to our servers in real time so results are visible to other participants and organizers. This data stays associated with the tournament and is not shared outside it.

Screen Templates & Displays

If you create a screen template to display on a paired TV or screen at a tournament, the template's name, layout configuration, and any images you upload are stored on our servers so they can be rendered on paired screens. Pairing a physical screen links it to your tournament using a short-lived pairing code. You can delete templates and their images, and unpair screens, at any time.

Match History

Results from a Quick Match (started from the Setup screen, not part of a tournament) are saved locally in an on-device database so you can review past matches. This data never leaves your device and can be deleted at any time from within the app. Tournament matches are covered separately above, under "Tournaments & Live Scoring".

Player Names

If you use the player assignment feature for a Quick Match, the names you enter are stored locally in an on-device directory for convenience (autofill suggestions and match history display) and are never transmitted externally. You can delete individual players or clear the entire directory from within the app. Players added to a tournament roster are handled as described above, under "Tournaments & Live Scoring".

Camera & Photos

Setting a profile photo may request camera access so you can take a new photo to upload; the photo is only sent to our servers if you choose to save it to your profile. When you save or share an image from the tournament leaderboard, it's written to your device's photo gallery or handed to the share sheet you pick - that stays on-device and under your control. Infliction Point does not otherwise access photos on your device.

Location

If you search for nearby tournaments in Play, the app requests your device's location and sends it to our servers to find tournaments near you. Location is used only to serve that search and is not stored or attached to your profile. Location access is entirely optional - the app works fully without it.

Wearable Data Layer

If you use the Wear OS companion app, match state is synced between your phone and watch via Google's Wearable Data Layer API. This data stays entirely on your devices and is not sent to any external server.

Third-Party Services

The app uses Android's built-in Text-to-Speech engine for score announcements - nothing is sent anywhere for this. Optional features rely on other Google services: Firebase Authentication and Cloud Storage (accounts, profiles, and profile photos), Google Cast (sending live scores to a Chromecast-connected TV on your local network), and Google Play In-App Updates (checking for and installing app updates). Each of these is also governed by Google's own privacy policy. No advertising or analytics SDKs are used, and no data is sold.

Bluetooth Devices

If you pair a Flic button, its MAC address is stored locally on your device in SharedPreferences for reconnection purposes. If you configure a Bluetooth shutter remote, key mappings are stored locally. No Bluetooth device data is transmitted externally.

Data Retention & Account Deletion

Account and profile data is kept for as long as your account exists. You can permanently delete your account at any time from Settings → Delete Account, which removes your account from Firebase Authentication and erases your profile, including your profile photo, from our database. Records of tournaments you took part in may be retained so other participants' results and history stay intact, but your name is anonymized on those records once your account is deleted.

Children's Privacy

Infliction Point is not directed at children under 13, and we do not knowingly collect personal data from children. If you believe a child has provided us with personal data, contact us at the address below and we will delete it.

Changes to This Policy

We may update this privacy policy from time to time. Any changes will be reflected on this page with an updated revision date.

Contact

If you have questions about this privacy policy, contact us at infliction-point@2an.dev.